AntialiasingSamples enum name | VRC.SDKBase.VRC_MirrorReflection | private |
CalculateReflectionMatrix(Vector4 plane) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
cameraClearFlags | VRC.SDK3.Components.VRCMirrorReflection | |
CameraPostRender(Camera currentCamera) | VRC.SDKBase.VRC_MirrorReflection | private |
CameraSpacePlane(Camera cam, Vector3 pos, Vector3 normal) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
CopySign(float sizeValue, float signValue) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
CurrentlyRenderingMirror | VRC.SDKBase.VRC_MirrorReflection | static |
CurrentMirrorCenterEyePos | VRC.SDKBase.VRC_MirrorReflection | static |
customClearColor | VRC.SDK3.Components.VRCMirrorReflection | |
customShader | VRC.SDKBase.VRC_MirrorReflection | private |
customSkybox | VRC.SDK3.Components.VRCMirrorReflection | |
Dimension enum name | VRC.SDKBase.VRC_MirrorReflection | private |
GetAutoResolution(Camera currentCamera, out int width, out int height) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
GetEyeProjectionMatrix(Camera cam, XRNode eye) | VRC.SDKBase.VRC_MirrorReflection | private |
GetNormalDirection() | VRC.SDKBase.VRC_MirrorReflection | private |
GetPosition(Matrix4x4 matrix) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
GetReflectionData(Camera currentCamera) | VRC.SDKBase.VRC_MirrorReflection | private |
GetRotation(Matrix4x4 matrix) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
GetWorldEyePos(Camera cam, XRNode eye) | VRC.SDKBase.VRC_MirrorReflection | private |
GetWorldEyeRot(Camera cam, XRNode eye) | VRC.SDKBase.VRC_MirrorReflection | private |
m_DisablePixelLights | VRC.SDKBase.VRC_MirrorReflection | |
m_PostRenderMirror | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
m_PreRenderMirror | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
m_ReflectLayers | VRC.SDKBase.VRC_MirrorReflection | |
MAX_AUTO_DESKTOP_RESOLUTION | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
MAX_AUTO_RESOLUTION_UNLIMITER | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
MAX_AUTO_VR_RESOLUTION | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
maximumAntialiasing | VRC.SDKBase.VRC_MirrorReflection | private |
MirrorQualityOverride | VRC.SDKBase.VRC_MirrorReflection | static |
MirrorQualitySetting enum name | VRC.SDKBase.VRC_MirrorReflection | |
mirrorResolution | VRC.SDKBase.VRC_MirrorReflection | private |
OnDestroy() | VRC.SDKBase.VRC_MirrorReflection | private |
OnDisable() | VRC.SDKBase.VRC_MirrorReflection | private |
OnValidate() | VRC.SDKBase.VRC_MirrorReflection | private |
OnWillRenderObject() | VRC.SDKBase.VRC_MirrorReflection | |
Plane(Vector3 pos, Vector3 normal) | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
PostRenderMirror | VRC.SDKBase.VRC_MirrorReflection | staticremovable |
PreRenderMirror | VRC.SDKBase.VRC_MirrorReflection | staticremovable |
RenderMirror(RenderTexture targetTexture, Vector3 camPosition, Quaternion camRotation, Matrix4x4 camProjectionMatrix) | VRC.SDKBase.VRC_MirrorReflection | private |
RenderMirrorCameras(Camera currentCamera) | VRC.SDKBase.VRC_MirrorReflection | private |
RenderMirrorEventDelegate(VRC_MirrorReflection sender) | VRC.SDKBase.VRC_MirrorReflection | |
ShaderMirrorMode enum name | VRC.SDKBase.VRC_MirrorReflection | private |
ShouldRenderLeftEye(Camera cam) | VRC.SDKBase.VRC_MirrorReflection | private |
ShouldRenderMonoscopic(Camera cam) | VRC.SDKBase.VRC_MirrorReflection | private |
ShouldRenderRightEye(Camera cam) | VRC.SDKBase.VRC_MirrorReflection | private |
Start() | VRC.SDKBase.VRC_MirrorReflection | private |
TurnOffMirrorOcclusion | VRC.SDKBase.VRC_MirrorReflection | |
UpdateCameraClearing(Camera src, Camera mirrorCamera, Skybox mirrorSkybox) | VRC.SDK3.Components.VRCMirrorReflection | protectedvirtual |
UpdateCameraModes(Camera src) | VRC.SDKBase.VRC_MirrorReflection | private |
UpdateParentTransform(Camera cam) | VRC.SDKBase.VRC_MirrorReflection | private |
VRC_MIRROR_CAMERA_POS_PROPERTY | VRC.SDKBase.VRC_MirrorReflection | privatestatic |
VRC_MIRROR_MODE_PROPERTY | VRC.SDKBase.VRC_MirrorReflection | privatestatic |