VRC SDK
This project aims to completely document the VRChat Unity SDK
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VRC.SDKBase.Networking Member List

This is the complete list of members for VRC.SDKBase.Networking, including all inherited members.

CalculateServerDeltaTime(double timeInSeconds, double previousTimeInSeconds)VRC.SDKBase.Networkingstatic
DecodeParameters(byte[] encodedData)VRC.SDKBase.Networkingstatic
Destroy(GameObject obj)VRC.SDKBase.Networkingstatic
EncodeParameters(params object[] parameters)VRC.SDKBase.Networkingstatic
FindComponentInPlayerObjects(VRCPlayerApi target, Component referenceComponent)VRC.SDKBase.Networkingstatic
GetEventDispatcher()VRC.SDKBase.Networkingstatic
GetNetworkDateTime()VRC.SDKBase.Networkingstatic
GetOwner(GameObject obj)VRC.SDKBase.Networkingstatic
GetPlayerObjects(VRCPlayerApi target)VRC.SDKBase.Networkingstatic
GetServerTimeInMilliseconds()VRC.SDKBase.Networkingstatic
GetServerTimeInSeconds()VRC.SDKBase.Networkingstatic
GetUniqueName(GameObject obj)VRC.SDKBase.Networkingstatic
GoToRoom(string roomID)VRC.SDKBase.Networkingstatic
InstanceOwnerVRC.SDKBase.Networkingstatic
Instantiate(VRC_EventHandler.VrcBroadcastType broadcast, string prefabPathOrDynamicPrefabName, Vector3 position, Quaternion rotation)VRC.SDKBase.Networkingstatic
IsCloggedVRC.SDKBase.Networkingstatic
IsInstanceOwnerVRC.SDKBase.Networkingstatic
IsMasterVRC.SDKBase.Networkingstatic
IsNetworkSettledVRC.SDKBase.Networkingstatic
IsObjectReady(GameObject obj)VRC.SDKBase.Networkingstatic
IsOwner(VRCPlayerApi player, GameObject obj)VRC.SDKBase.Networkingstatic
IsOwner(GameObject obj)VRC.SDKBase.Networkingstatic
LocalPlayerVRC.SDKBase.Networkingstatic
MasterVRC.SDKBase.Networkingstatic
RPC(RPC.Destination targetClients, GameObject targetObject, string methodName, params object[] parameters)VRC.SDKBase.Networkingstatic
RPC(VRCPlayerApi targetPlayer, GameObject targetObject, string methodName, params object[] parameters)VRC.SDKBase.Networkingstatic
SafeStartCoroutine(IEnumerator target)VRC.SDKBase.Networkingstatic
SceneEventHandlerVRC.SDKBase.Networkingstatic
SetOwner(VRCPlayerApi player, GameObject obj)VRC.SDKBase.Networkingstatic
SimulationTime(GameObject target)VRC.SDKBase.Networkingstatic
SimulationTime(VRCPlayerApi target)VRC.SDKBase.Networkingstatic
SyncType enum nameVRC.SDKBase.Networking