This is the complete list of members for VRC.SDKBase.Networking, including all inherited members.
CalculateServerDeltaTime(double timeInSeconds, double previousTimeInSeconds) | VRC.SDKBase.Networking | static |
DecodeParameters(byte[] encodedData) | VRC.SDKBase.Networking | static |
Destroy(GameObject obj) | VRC.SDKBase.Networking | static |
EncodeParameters(params object[] parameters) | VRC.SDKBase.Networking | static |
FindComponentInPlayerObjects(VRCPlayerApi target, Component referenceComponent) | VRC.SDKBase.Networking | static |
GetEventDispatcher() | VRC.SDKBase.Networking | static |
GetNetworkDateTime() | VRC.SDKBase.Networking | static |
GetOwner(GameObject obj) | VRC.SDKBase.Networking | static |
GetPlayerObjects(VRCPlayerApi target) | VRC.SDKBase.Networking | static |
GetServerTimeInMilliseconds() | VRC.SDKBase.Networking | static |
GetServerTimeInSeconds() | VRC.SDKBase.Networking | static |
GetUniqueName(GameObject obj) | VRC.SDKBase.Networking | static |
GoToRoom(string roomID) | VRC.SDKBase.Networking | static |
InstanceOwner | VRC.SDKBase.Networking | static |
Instantiate(VRC_EventHandler.VrcBroadcastType broadcast, string prefabPathOrDynamicPrefabName, Vector3 position, Quaternion rotation) | VRC.SDKBase.Networking | static |
IsClogged | VRC.SDKBase.Networking | static |
IsInstanceOwner | VRC.SDKBase.Networking | static |
IsMaster | VRC.SDKBase.Networking | static |
IsNetworkSettled | VRC.SDKBase.Networking | static |
IsObjectReady(GameObject obj) | VRC.SDKBase.Networking | static |
IsOwner(VRCPlayerApi player, GameObject obj) | VRC.SDKBase.Networking | static |
IsOwner(GameObject obj) | VRC.SDKBase.Networking | static |
LocalPlayer | VRC.SDKBase.Networking | static |
Master | VRC.SDKBase.Networking | static |
RPC(RPC.Destination targetClients, GameObject targetObject, string methodName, params object[] parameters) | VRC.SDKBase.Networking | static |
RPC(VRCPlayerApi targetPlayer, GameObject targetObject, string methodName, params object[] parameters) | VRC.SDKBase.Networking | static |
SafeStartCoroutine(IEnumerator target) | VRC.SDKBase.Networking | static |
SceneEventHandler | VRC.SDKBase.Networking | static |
SetOwner(VRCPlayerApi player, GameObject obj) | VRC.SDKBase.Networking | static |
SimulationTime(GameObject target) | VRC.SDKBase.Networking | static |
SimulationTime(VRCPlayerApi target) | VRC.SDKBase.Networking | static |
SyncType enum name | VRC.SDKBase.Networking | |