VRC SDK
This project aims to completely document the VRChat Unity SDK
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Classes | |
class | c__DisplayClass0_0 |
Public Member Functions | |
override IEnumerator | RunPerformanceScanEnumerator (GameObject avatarObject, AvatarPerformanceStats perfStats, AvatarPerformance.IgnoreDelegate shouldIgnoreComponent) |
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abstract IEnumerator | RunPerformanceScanEnumerator (GameObject avatarObject, AvatarPerformanceStats perfStats, AvatarPerformance.IgnoreDelegate shouldIgnoreComponent) |
void | RunPerformanceScan (GameObject avatarObject, AvatarPerformanceStats perfStats, AvatarPerformance.IgnoreDelegate shouldIgnoreComponent) |
virtual bool | EnabledOnPlatform (PerformancePlatform platform) |
Private Member Functions | |
int | GetGroupDepth (List< IVRCConstraint > vrcConstraints, out int vrcCachedConstraintsCount) |
Additional Inherited Members | |
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IEnumerator | ScanAvatarForComponentsOfType (Type componentType, GameObject avatarObject, List< Component > destinationBuffer) |
IEnumerator | ScanAvatarForComponentsOfType< T > (GameObject avatarObject, List< T > destinationBuffer) |
Definition at line 724 of file VRCSDKBase.cs.
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private |
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virtual |
Implements VRC.SDKBase.Validation.Performance.Scanners.AbstractPerformanceScanner.
Definition at line 743 of file VRCSDKBase.cs.