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| static int | SHGetKnownFolderPath ([MarshalAs(43)] Guid rfid, uint dwFlags, System.IntPtr hToken, out System.IntPtr pszPath) |
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Definition at line 2306 of file VRCSDKBase-Editor.cs.
◆ BuildType
◆ VRC_SdkBuilder()
| static VRC.SDKBase.Editor.VRC_SdkBuilder.VRC_SdkBuilder |
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staticprivate |
◆ ClearCallbacks()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ClearCallbacks |
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staticpackage |
◆ ClearUploadEventHandlers()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ClearUploadEventHandlers |
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◆ CreateBuilder()
| static ISDKBuilder VRC.SDKBase.Editor.VRC_SdkBuilder.CreateBuilder |
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Type |
builderType | ) |
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staticprivate |
◆ DoDestroyImmediate()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.DoDestroyImmediate |
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GameObject |
gameObject | ) |
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static |
◆ ExportAndTestAvatarBlueprint()
| static bool VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAndTestAvatarBlueprint |
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GameObject |
externalReference = null | ) |
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static |
◆ ExportAndUploadAvatarBlueprint()
| static bool VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAndUploadAvatarBlueprint |
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GameObject |
externalReference = null | ) |
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static |
◆ ExportAndUploadSceneBlueprint()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAndUploadSceneBlueprint |
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◆ ExportAvatarBlueprint()
| static bool VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAvatarBlueprint |
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GameObject |
externalReference = null | ) |
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static |
◆ ExportAvatarToV3()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ExportAvatarToV3 |
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GameObject |
externalReference = null | ) |
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◆ ExportSceneResource()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ExportSceneResource |
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◆ ExportSceneResourceAndRun()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ExportSceneResourceAndRun |
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◆ ExportSceneToV3()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.ExportSceneToV3 |
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◆ GetBuilderTypesFromAttribute()
| static List< Type > VRC.SDKBase.Editor.VRC_SdkBuilder.GetBuilderTypesFromAttribute |
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staticprivate |
◆ GetKnownFolderPath()
| static string VRC.SDKBase.Editor.VRC_SdkBuilder.GetKnownFolderPath |
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Guid |
knownFolderId | ) |
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◆ GetLastUrl()
| static string VRC.SDKBase.Editor.VRC_SdkBuilder.GetLastUrl |
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◆ GetLocalLowPath()
| static string VRC.SDKBase.Editor.VRC_SdkBuilder.GetLocalLowPath |
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◆ PreBuildBehaviourPackaging()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.PreBuildBehaviourPackaging |
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◆ RegisterBuildContentProcessedCallback()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildContentProcessedCallback |
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EventHandler< object > |
eventHandler | ) |
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staticpackage |
◆ RegisterBuilder()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuilder |
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[NotNull] Type |
builderType | ) |
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staticprivate |
◆ RegisterBuildErrorCallback()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildErrorCallback |
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EventHandler< string > |
eventHandler | ) |
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staticpackage |
◆ RegisterBuildProgressCallback()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildProgressCallback |
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EventHandler< string > |
eventHandler | ) |
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staticpackage |
◆ RegisterBuildStartedCallback()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildStartedCallback |
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EventHandler |
eventHandler | ) |
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staticpackage |
◆ RegisterBuildSuccessCallback() [1/2]
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildSuccessCallback |
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EventHandler< string > |
eventHandler | ) |
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staticpackage |
◆ RegisterBuildSuccessCallback() [2/2]
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterBuildSuccessCallback |
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EventHandler< ValueTuple< string, string > > |
eventHandler | ) |
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staticpackage |
◆ RegisterContentPreUploadCallback()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RegisterContentPreUploadCallback |
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EventHandler< object > |
eventHandler | ) |
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◆ RunLastExportedSceneResource()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.RunLastExportedSceneResource |
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◆ SHGetKnownFolderPath()
| static int VRC.SDKBase.Editor.VRC_SdkBuilder.SHGetKnownFolderPath |
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[MarshalAs(43)] Guid |
rfid, |
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uint |
dwFlags, |
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System.IntPtr |
hToken, |
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out System.IntPtr |
pszPath |
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) |
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private |
◆ UploadLastExportedSceneBlueprint()
| static void VRC.SDKBase.Editor.VRC_SdkBuilder.UploadLastExportedSceneBlueprint |
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◆ VerifyCredentials()
| static bool VRC.SDKBase.Editor.VRC_SdkBuilder.VerifyCredentials |
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◆ LocalLowGUID
| readonly Guid VRC.SDKBase.Editor.VRC_SdkBuilder.LocalLowGUID |
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◆ RandomRoomDigits
| string VRC.SDKBase.Editor.VRC_SdkBuilder.RandomRoomDigits |
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staticprivate |
◆ RunExportAndTestAvatarBlueprint
| Func<GameObject, bool> VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportAndTestAvatarBlueprint |
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◆ RunExportAndUploadAvatarBlueprint
| Func<GameObject, bool> VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportAndUploadAvatarBlueprint |
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◆ RunExportAndUploadSceneBlueprint
| Action VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportAndUploadSceneBlueprint |
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◆ RunExportAvatarBlueprint
| Func<GameObject, bool> VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportAvatarBlueprint |
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◆ RunExportAvatarToV3
| Action<GameObject> VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportAvatarToV3 |
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◆ RunExportSceneResource
| Func<bool> VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportSceneResource |
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◆ RunExportSceneResourceAndRun
| Action VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportSceneResourceAndRun |
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◆ RunExportSceneToV3
| Action VRC.SDKBase.Editor.VRC_SdkBuilder.RunExportSceneToV3 |
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◆ RunLastExportedSceneResourceAction
| Action VRC.SDKBase.Editor.VRC_SdkBuilder.RunLastExportedSceneResourceAction |
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◆ RunUploadLastExportedSceneBlueprint
| Action VRC.SDKBase.Editor.VRC_SdkBuilder.RunUploadLastExportedSceneBlueprint |
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static |
◆ SESSION_BUILD_TYPE_KEY
| const string VRC.SDKBase.Editor.VRC_SdkBuilder.SESSION_BUILD_TYPE_KEY = "Session.ActiveBuildType" |
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staticprivate |
◆ shouldBuildUnityPackage
| bool VRC.SDKBase.Editor.VRC_SdkBuilder.shouldBuildUnityPackage |
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static |
◆ ActiveBuildType
| BuildType VRC.SDKBase.Editor.VRC_SdkBuilder.ActiveBuildType |
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staticgetset |
◆ VRCPath
| string VRC.SDKBase.Editor.VRC_SdkBuilder.VRCPath |
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staticgetset |
The documentation for this class was generated from the following file: