Definition at line 10127 of file VRCSDKBase.cs.
◆ EnableObjectHighlight() [1/2]
static void VRC.SDKBase.InputManager.EnableObjectHighlight |
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GameObject |
obj, |
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bool |
enable |
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) |
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◆ EnableObjectHighlight() [2/2]
static void VRC.SDKBase.InputManager.EnableObjectHighlight |
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Renderer |
r, |
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bool |
enable |
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) |
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◆ GetBoolInputSetting()
static bool VRC.SDKBase.InputManager.GetBoolInputSetting |
( |
VRCInputSetting |
setting | ) |
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static |
◆ GetLastUsedInputMethod()
static VRCInputMethod VRC.SDKBase.InputManager.GetLastUsedInputMethod |
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| ) |
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◆ IsUsingHandController()
static bool VRC.SDKBase.InputManager.IsUsingHandController |
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◆ SetBoolInputSetting()
static void VRC.SDKBase.InputManager.SetBoolInputSetting |
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VRCInputSetting |
setting, |
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bool |
enabled |
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) |
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static |
The documentation for this class was generated from the following file: