|
static RenderTexture | GetTemporary (int width, int height, int depthBuffer=0, RenderTextureFormat format=7, RenderTextureReadWrite readWrite=0, int antiAliasing=0, RenderTextureMemoryless memorylessMode=0, VRTextureUsage vrUsage=0, bool useDynamicScale=false) |
|
static RenderTexture | GetTemporary (RenderTextureDescriptor renderTextureDescriptor) |
|
static void | ReleaseTemporary (RenderTexture renderTexture) |
|
Definition at line 5655 of file VRCSDKBase.cs.
◆ GetTemporary() [1/2]
static RenderTexture VRC.SDKBase.VRCRenderTexture.GetTemporary |
( |
int |
width, |
|
|
int |
height, |
|
|
int |
depthBuffer = 0 , |
|
|
RenderTextureFormat |
format = 7 , |
|
|
RenderTextureReadWrite |
readWrite = 0 , |
|
|
int |
antiAliasing = 0 , |
|
|
RenderTextureMemoryless |
memorylessMode = 0 , |
|
|
VRTextureUsage |
vrUsage = 0 , |
|
|
bool |
useDynamicScale = false |
|
) |
| |
|
static |
◆ GetTemporary() [2/2]
static RenderTexture VRC.SDKBase.VRCRenderTexture.GetTemporary |
( |
RenderTextureDescriptor |
renderTextureDescriptor | ) |
|
|
static |
◆ ReleaseTemporary()
static void VRC.SDKBase.VRCRenderTexture.ReleaseTemporary |
( |
RenderTexture |
renderTexture | ) |
|
|
static |
◆ m_OnGetTemporaryRenderTexture
Action<RenderTexture> VRC.SDKBase.VRCRenderTexture.m_OnGetTemporaryRenderTexture |
|
staticprivate |
◆ m_OnReleaseTemporaryRenderTexture
Action<RenderTexture> VRC.SDKBase.VRCRenderTexture.m_OnReleaseTemporaryRenderTexture |
|
staticprivate |
◆ OnGetTemporaryRenderTexture
Action<RenderTexture> VRC.SDKBase.VRCRenderTexture.OnGetTemporaryRenderTexture |
|
staticaddremove |
◆ OnReleaseTemporaryRenderTexture
Action<RenderTexture> VRC.SDKBase.VRCRenderTexture.OnReleaseTemporaryRenderTexture |
|
staticaddremove |
The documentation for this class was generated from the following file: