Definition at line 1198 of file VRCSDKBase.cs.
◆ Awake()
| void VRC.SDKBase.VRC_SpatialAudioSource.Awake |
( |
| ) |
|
|
private |
◆ InitializationDelegate()
◆ OnDrawGizmosSelected()
| void VRC.SDKBase.VRC_SpatialAudioSource.OnDrawGizmosSelected |
( |
| ) |
|
|
private |
◆ EnableSpatialization
| bool VRC.SDKBase.VRC_SpatialAudioSource.EnableSpatialization = true |
◆ Far
| float VRC.SDKBase.VRC_SpatialAudioSource.Far = 40f |
◆ Gain
| float VRC.SDKBase.VRC_SpatialAudioSource.Gain = 10f |
◆ Initialize
◆ Near
| float VRC.SDKBase.VRC_SpatialAudioSource.Near |
◆ UseAudioSourceVolumeCurve
| bool VRC.SDKBase.VRC_SpatialAudioSource.UseAudioSourceVolumeCurve |
◆ VolumetricRadius
| float VRC.SDKBase.VRC_SpatialAudioSource.VolumetricRadius |
The documentation for this class was generated from the following file: