VRC SDK
This project aims to completely document the VRChat Unity SDK
Loading...
Searching...
No Matches
VRC.SDKBase.VRC_TutorialAction Class Reference
Inheritance diagram for VRC.SDKBase.VRC_TutorialAction:
Collaboration diagram for VRC.SDKBase.VRC_TutorialAction:

Public Member Functions

void ActivateAreaMarkerLabel (Transform targetObject, string text)
 
void ActivateObjectLabel (Transform targetObject, TutorialLabelType type, ControllerHand hand, string text, float duration=0.1f, int priority=0, AttachMode attachMode=AttachMode.PositionOnly, bool showOffscreen=false)
 
void ActivateObjectLabel (Transform targetObject, TutorialLabelType type, ControllerHand hand, string text, ControllerActionUI action, float duration=0.1f, int priority=0, AttachMode attachMode=AttachMode.PositionOnly, bool showOffscreen=false)
 
void ActivateObjectLabel (Transform targetObject, TutorialLabelType type, ControllerHand hand, string text, ControllerActionUI action, string textSecondary, ControllerActionUI actionSecondary, float duration, int priority, AttachMode attachMode, bool showOffscreen)
 
void DeactivateObjectLabel (Transform targetObject)
 
void ActivateControllerLabel (ControllerHand hand, ControllerInputUI controllerPart, string text, float duration, int priority)
 
void DeactivateControllerLabel (ControllerHand hand, ControllerInputUI controllerPart)
 

Detailed Description

Definition at line 8865 of file VRCSDKBase.cs.

Member Function Documentation

◆ ActivateAreaMarkerLabel()

void VRC.SDKBase.VRC_TutorialAction.ActivateAreaMarkerLabel ( Transform  targetObject,
string  text 
)

Definition at line 8867 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ ActivateControllerLabel()

void VRC.SDKBase.VRC_TutorialAction.ActivateControllerLabel ( ControllerHand  hand,
ControllerInputUI  controllerPart,
string  text,
float  duration,
int  priority 
)

Definition at line 8892 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ ActivateObjectLabel() [1/3]

void VRC.SDKBase.VRC_TutorialAction.ActivateObjectLabel ( Transform  targetObject,
TutorialLabelType  type,
ControllerHand  hand,
string  text,
ControllerActionUI  action,
float  duration = 0.1f,
int  priority = 0,
AttachMode  attachMode = AttachMode.PositionOnly,
bool  showOffscreen = false 
)

Definition at line 8877 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ ActivateObjectLabel() [2/3]

void VRC.SDKBase.VRC_TutorialAction.ActivateObjectLabel ( Transform  targetObject,
TutorialLabelType  type,
ControllerHand  hand,
string  text,
ControllerActionUI  action,
string  textSecondary,
ControllerActionUI  actionSecondary,
float  duration,
int  priority,
AttachMode  attachMode,
bool  showOffscreen 
)

Definition at line 8882 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ ActivateObjectLabel() [3/3]

void VRC.SDKBase.VRC_TutorialAction.ActivateObjectLabel ( Transform  targetObject,
TutorialLabelType  type,
ControllerHand  hand,
string  text,
float  duration = 0.1f,
int  priority = 0,
AttachMode  attachMode = AttachMode.PositionOnly,
bool  showOffscreen = false 
)

Definition at line 8872 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ DeactivateControllerLabel()

void VRC.SDKBase.VRC_TutorialAction.DeactivateControllerLabel ( ControllerHand  hand,
ControllerInputUI  controllerPart 
)

Definition at line 8897 of file VRCSDKBase.cs.

Here is the call graph for this function:

◆ DeactivateObjectLabel()

void VRC.SDKBase.VRC_TutorialAction.DeactivateObjectLabel ( Transform  targetObject)

Definition at line 8887 of file VRCSDKBase.cs.

Here is the call graph for this function:

The documentation for this class was generated from the following file: