VRC SDK
This project aims to completely document the VRChat Unity SDK
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VRC.SDK3.Components.VRCPickup Class Reference
Inheritance diagram for VRC.SDK3.Components.VRCPickup:
Collaboration diagram for VRC.SDK3.Components.VRCPickup:

Additional Inherited Members

- Public Types inherited from VRC.SDKBase.VRC_Pickup
enum  PickupOrientation : Enum
 
enum  AutoHoldMode : Enum
 
enum  PickupHand : Enum
 
- Public Member Functions inherited from VRC.SDKBase.VRC_Pickup
delegate void AwakeDelegate (VRC_Pickup obj)
 
delegate void ForceDropDelegate (VRC_Pickup obj)
 
delegate void OnDestroyedDelegate (VRC_Pickup obj)
 
delegate void HapticEventDelegate (VRC_Pickup obj, float duration, float amplitude, float frequency)
 
void Drop ()
 
void Drop (VRCPlayerApi instigator)
 
void GenerateHapticEvent (float duration=0.25f, float amplitude=0.5f, float frequency=0.5f)
 
void PlayHaptics ()
 
IEnumerable< VRC_EventHandler.VrcEventProvideEvents ()
 
IEnumerable< VRC_EventHandler.VrcEventProvideEvents ()
 
- Public Attributes inherited from VRC.SDKBase.VRC_Pickup
ForceMode MomentumTransferMethod
 
bool DisallowTheft
 
Transform ExactGun
 
Transform ExactGrip
 
bool allowManipulationWhenEquipped
 
PickupOrientation orientation
 
AutoHoldMode AutoHold
 
string InteractionText = ""
 
string UseText = "Use"
 
VRC_EventHandler.VrcBroadcastType useEventBroadcastType
 
string UseDownEventName
 
string UseUpEventName
 
VRC_EventHandler.VrcBroadcastType pickupDropEventBroadcastType
 
string PickupEventName
 
string DropEventName
 
float ThrowVelocityBoostMinSpeed = 1f
 
float ThrowVelocityBoostScale = 1f
 
Component currentlyHeldBy
 
VRCPlayerApi currentLocalPlayer
 
bool pickupable = true
 
float proximity = 2f
 
- Static Public Attributes inherited from VRC.SDKBase.VRC_Pickup
static AwakeDelegate OnAwake
 
static ForceDropDelegate ForceDrop
 
static OnDestroyedDelegate OnDestroyed
 
static HapticEventDelegate HapticEvent
 
- Properties inherited from VRC.SDKBase.VRC_Pickup
VRCPlayerApi currentPlayer [get]
 
bool IsHeld [get]
 
PickupHand currentHand [get]
 
float Proximity [get]
 
- Properties inherited from VRC.SDKBase.Source.IVRCInteractable
float Proximity [get]
 

Detailed Description

Definition at line 9746 of file VRCSDK3.cs.


The documentation for this class was generated from the following file: