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| delegate int | GetNetworkIdDelegate (GameObject obj) |
| |
| delegate void | LogEventDelegate (VRC_EventHandler eventHandler, VrcEvent vrcEvent, VrcBroadcastType broadcast, int instagatorId, float fastForward) |
| |
| void | VrcAnimationEvent (AnimationEvent aEvent) |
| |
| void | TriggerEvent (VrcEvent e, VrcBroadcastType broadcast, GameObject instagator=null, float fastForward=0f) |
| |
| void | TriggerEvent (VrcEvent e, VrcBroadcastType broadcast, int instagatorId, float fastForward) |
| |
| void | TriggerEvent (string eventName, VrcBroadcastType broadcast, GameObject instagator=null, int instagatorId=0) |
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| void | TriggerEvent (string eventName, VrcBroadcastType broadcast, GameObject instagator, int instagatorId, float fastForward) |
| |
| long | GetCombinedNetworkId () |
| |
| bool | IsReadyForEvents () |
| |
| void | DeferEvent (VrcEvent e, VrcBroadcastType broadcast, GameObject instagator, float fastForward) |
| |
Definition at line 9571 of file VRCSDKBase.cs.
◆ VrcBooleanOp
◆ VrcBroadcastType
◆ VrcEventType
◆ VrcTargetType
◆ Awake()
| void VRC.SDKBase.VRC_EventHandler.Awake |
( |
| ) |
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private |
◆ BooleanOp()
| static bool VRC.SDKBase.VRC_EventHandler.BooleanOp |
( |
VrcBooleanOp |
Op, |
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|
bool |
Current |
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) |
| |
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static |
◆ DeferEvent()
| void VRC.SDKBase.VRC_EventHandler.DeferEvent |
( |
VrcEvent |
e, |
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|
VrcBroadcastType |
broadcast, |
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|
GameObject |
instagator, |
|
|
float |
fastForward |
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) |
| |
◆ GetCombinedNetworkId()
| long VRC.SDKBase.VRC_EventHandler.GetCombinedNetworkId |
( |
| ) |
|
◆ GetNetworkIdDelegate()
| delegate int VRC.SDKBase.VRC_EventHandler.GetNetworkIdDelegate |
( |
GameObject |
obj | ) |
|
◆ HasEventTrigger()
| static bool VRC.SDKBase.VRC_EventHandler.HasEventTrigger |
( |
GameObject |
go | ) |
|
|
static |
◆ InternalTriggerEvent()
| void VRC.SDKBase.VRC_EventHandler.InternalTriggerEvent |
( |
VrcEvent |
e, |
|
|
VrcBroadcastType |
broadcast, |
|
|
int |
instagatorId, |
|
|
float |
fastForward |
|
) |
| |
|
private |
◆ IsReadyForEvents()
| bool VRC.SDKBase.VRC_EventHandler.IsReadyForEvents |
( |
| ) |
|
◆ IsReceiverRequiredForEventType()
| static bool VRC.SDKBase.VRC_EventHandler.IsReceiverRequiredForEventType |
( |
VrcEventType |
eventType | ) |
|
|
static |
◆ LogEventDelegate()
◆ OnDestroy()
| void VRC.SDKBase.VRC_EventHandler.OnDestroy |
( |
| ) |
|
|
private |
◆ OnValidate()
| void VRC.SDKBase.VRC_EventHandler.OnValidate |
( |
| ) |
|
|
private |
◆ ProcessDeferredEvents()
| IEnumerator VRC.SDKBase.VRC_EventHandler.ProcessDeferredEvents |
( |
| ) |
|
|
private |
◆ TriggerEvent() [1/4]
| void VRC.SDKBase.VRC_EventHandler.TriggerEvent |
( |
string |
eventName, |
|
|
VrcBroadcastType |
broadcast, |
|
|
GameObject |
instagator, |
|
|
int |
instagatorId, |
|
|
float |
fastForward |
|
) |
| |
◆ TriggerEvent() [2/4]
| void VRC.SDKBase.VRC_EventHandler.TriggerEvent |
( |
string |
eventName, |
|
|
VrcBroadcastType |
broadcast, |
|
|
GameObject |
instagator = null, |
|
|
int |
instagatorId = 0 |
|
) |
| |
◆ TriggerEvent() [3/4]
| void VRC.SDKBase.VRC_EventHandler.TriggerEvent |
( |
VrcEvent |
e, |
|
|
VrcBroadcastType |
broadcast, |
|
|
GameObject |
instagator = null, |
|
|
float |
fastForward = 0f |
|
) |
| |
◆ TriggerEvent() [4/4]
| void VRC.SDKBase.VRC_EventHandler.TriggerEvent |
( |
VrcEvent |
e, |
|
|
VrcBroadcastType |
broadcast, |
|
|
int |
instagatorId, |
|
|
float |
fastForward |
|
) |
| |
◆ VrcAnimationEvent()
| void VRC.SDKBase.VRC_EventHandler.VrcAnimationEvent |
( |
AnimationEvent |
aEvent | ) |
|
◆ DeferredEventProcessor
| Coroutine VRC.SDKBase.VRC_EventHandler.DeferredEventProcessor |
|
private |
◆ deferredEvents
◆ Events
◆ GetInstigatorId
◆ LogEvent
◆ Dispatcher
◆ GetInsitgatorId
The documentation for this class was generated from the following file: