VRC SDK
This project aims to completely document the VRChat Unity SDK
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Public Member Functions | |
override void | Awake () |
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delegate void | IntializationDelegate (VRC_SceneDescriptor sceneDescriptor) |
void | GetNetworkIDObjects (List< INetworkID > netIds) |
GameObject | FindNetworkIDGameObject (string path) |
string | GetNetworkIDGameObjectPath (GameObject obj) |
virtual void | Awake () |
void | PositionPortraitCamera (Transform cam) |
void | GetNetworkIDObjects (List< INetworkID > netIds) |
GameObject | FindNetworkIDGameObject (string path) |
string | GetNetworkIDGameObjectPath (GameObject obj) |
Additional Inherited Members | |
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enum | SpawnOrder : Enum |
enum | SpawnOrientation : Enum |
enum | RespawnHeightBehaviour : Enum |
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static GameObject | GetPrefab (string name) |
static Material | GetMaterial (string name) |
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static IntializationDelegate | Initialize |
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List< NetworkIDPair > | NetworkIDCollection [get, set] |
Dictionary< GameObject, NetworkIDPair > | NetworkIDLookup [get, private set] |
static VRC_SceneDescriptor | Instance [get] |
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List< NetworkIDPair > | NetworkIDCollection [get, set] |
Definition at line 9842 of file VRCSDK3.cs.
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virtual |
Reimplemented from VRC.SDKBase.VRC_SceneDescriptor.
Definition at line 9850 of file VRCSDK3.cs.
float [] VRC.SDK3.Components.VRCSceneDescriptor.NavigationAreas |
Definition at line 9848 of file VRCSDK3.cs.
VRCPlayerObject [] VRC.SDK3.Components.VRCSceneDescriptor.PlayerPersistence |
Definition at line 9845 of file VRCSDK3.cs.