Definition at line 9513 of file VRCSDKBase.cs.
◆ FindGameObject() [1/2]
virtual GameObject VRC.SDKBase.VRC_EventDispatcher.FindGameObject |
( |
string |
path | ) |
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virtual |
◆ FindGameObject() [2/2]
abstract GameObject VRC.SDKBase.VRC_EventDispatcher.FindGameObject |
( |
string |
path, |
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bool |
suppressErrors |
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) |
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pure virtual |
◆ GetGameObjectPath()
abstract string VRC.SDKBase.VRC_EventDispatcher.GetGameObjectPath |
( |
GameObject |
go | ) |
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pure virtual |
◆ RegisterEventHandler()
abstract void VRC.SDKBase.VRC_EventDispatcher.RegisterEventHandler |
( |
VRC_EventHandler |
handler | ) |
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pure virtual |
◆ TriggerEvent()
◆ UnregisterEventHandler()
abstract void VRC.SDKBase.VRC_EventDispatcher.UnregisterEventHandler |
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VRC_EventHandler |
handler | ) |
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pure virtual |
The documentation for this class was generated from the following file: