Definition at line 9513 of file VRCSDKBase.cs.
 
◆ FindGameObject() [1/2]
  
  
      
        
          | virtual GameObject VRC.SDKBase.VRC_EventDispatcher.FindGameObject  | 
          ( | 
          string  | 
          path | ) | 
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◆ FindGameObject() [2/2]
  
  
      
        
          | abstract GameObject VRC.SDKBase.VRC_EventDispatcher.FindGameObject  | 
          ( | 
          string  | 
          path,  | 
         
        
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           | 
          bool  | 
          suppressErrors  | 
         
        
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          ) | 
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pure virtual   | 
  
 
 
◆ GetGameObjectPath()
  
  
      
        
          | abstract string VRC.SDKBase.VRC_EventDispatcher.GetGameObjectPath  | 
          ( | 
          GameObject  | 
          go | ) | 
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pure virtual   | 
  
 
 
◆ RegisterEventHandler()
  
  
      
        
          | abstract void VRC.SDKBase.VRC_EventDispatcher.RegisterEventHandler  | 
          ( | 
          VRC_EventHandler  | 
          handler | ) | 
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pure virtual   | 
  
 
 
◆ TriggerEvent()
◆ UnregisterEventHandler()
  
  
      
        
          | abstract void VRC.SDKBase.VRC_EventDispatcher.UnregisterEventHandler  | 
          ( | 
          VRC_EventHandler  | 
          handler | ) | 
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pure virtual   | 
  
 
 
The documentation for this class was generated from the following file: