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override void | TriggerEvent (VRC_EventHandler handler, VRC_EventHandler.VrcEvent e, VRC_EventHandler.VrcBroadcastType broadcast, int instagatorId, float fastForward) |
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override void | RegisterEventHandler (VRC_EventHandler handler) |
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override void | UnregisterEventHandler (VRC_EventHandler handler) |
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override GameObject | FindGameObject (string path, bool suppressErrors) |
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override string | GetGameObjectPath (GameObject go) |
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abstract void | TriggerEvent (VRC_EventHandler handler, VRC_EventHandler.VrcEvent e, VRC_EventHandler.VrcBroadcastType broadcast, int instagatorId, float fastForward) |
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abstract void | RegisterEventHandler (VRC_EventHandler handler) |
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abstract void | UnregisterEventHandler (VRC_EventHandler handler) |
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virtual GameObject | FindGameObject (string path) |
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abstract GameObject | FindGameObject (string path, bool suppressErrors) |
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abstract string | GetGameObjectPath (GameObject go) |
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Definition at line 9530 of file VRCSDKBase.cs.
◆ FindGameObject()
override GameObject VRC.SDKBase.VRC_EventDispatcherLocal.FindGameObject |
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string |
path, |
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bool |
suppressErrors |
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) |
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virtual |
◆ GetGameObjectPath()
override string VRC.SDKBase.VRC_EventDispatcherLocal.GetGameObjectPath |
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GameObject |
go | ) |
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virtual |
◆ RegisterEventHandler()
override void VRC.SDKBase.VRC_EventDispatcherLocal.RegisterEventHandler |
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VRC_EventHandler |
handler | ) |
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virtual |
◆ Start()
void VRC.SDKBase.VRC_EventDispatcherLocal.Start |
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| ) |
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private |
◆ TriggerEvent()
◆ UnregisterEventHandler()
override void VRC.SDKBase.VRC_EventDispatcherLocal.UnregisterEventHandler |
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VRC_EventHandler |
handler | ) |
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virtual |
The documentation for this class was generated from the following file: